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AI Insights · Timothy · April 2024

Top 5 Real-Time Strategy Apps on iOS in Belarus - Q1 2024

Discover the performance trends of the top 5 real-time strategy apps on iOS in Belarus for the first quarter of 2024, including details on downloads, revenue, and active users.

Top 5 Real-Time Strategy Apps on iOS in Belarus - Q1 2024

In Q1 2024, the top 5 real-time strategy apps on iOS in Belarus showed varied performance trends in terms of weekly downloads, revenue, and active user engagement. This data, sourced from Sensor Tower, provides a detailed overview of each app's performance.

We Are Warriors! from Lessmore UG (haftungsbeschränkt) experienced notable fluctuations in weekly downloads, peaking at 1.7K in the first week of February, before gradually declining to 297 by the last week of March. The app's weekly revenue showed an upward trend, starting at $36 in early January and reaching $64 by the end of February, maintaining consistent levels around $60 thereafter. Weekly active users increased from 1K in early January to a peak of 2.9K in mid-February, eventually stabilizing around 2K by the end of March.

Mob Control from Voodoo saw its weekly downloads start at 833 in early January and decline to 313 by the end of March. Revenue peaked at $91 in mid-March after fluctuating between $17 and $57 throughout the quarter. Active users showed a downward trend, beginning at 2K in early January and decreasing to 1K by the end of March.

Tower War - Tactical Conquest by SayGames LTD had a more stable performance. Weekly downloads ranged from 201 to 637, with a slight increase towards the end of March. Revenue remained low, with occasional peaks, such as $37 in early January and $14 in mid-March. Active users consistently hovered around 1.5K to 2.1K throughout the quarter.

Stick War: Legacy from Max Games Studios showed a modest increase in weekly downloads, starting at 75 in early January and peaking at 223 in early February. Revenue was minimal, with a peak of $23 in mid-March. Active users grew steadily from 223 in early January to 547 by early February, before stabilizing around 280 by the end of March.

Clash of Wizards Battle Royale by Gameville Studio Inc. maintained a consistent performance with weekly downloads ranging from 60 to 120. Revenue fluctuated moderately, peaking at $36 in early February.

For more insights and detailed data, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: April 2024